public class SaveHandler
extends java.lang.Object
| Modifier and Type | Method and Description |
|---|---|
static void |
saveAnimations(java.lang.String spriteSheetPath,
java.util.Map<java.lang.String,java.util.Map<java.lang.String,java.lang.String>> maps)
Save the animations for a sprite.
|
static void |
saveImage(javafx.scene.image.Image image)
Save an image.
|
public static void saveAnimations(java.lang.String spriteSheetPath,
java.util.Map<java.lang.String,java.util.Map<java.lang.String,java.lang.String>> maps)
spriteSheetPath - the spriteSheetPathmaps - all the maps for that animationpublic static void saveImage(javafx.scene.image.Image image)
image - the iamge