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H

handleKeyInput(KeyEvent) - Method in class animation.model.RectangleLogic
Handle arrow key input
handleMouseDragged(MouseEvent) - Method in class animation.model.RectangleDrawer
Handle a the mouse being dragged.
handleMousePressed(MouseEvent) - Method in class animation.model.RectangleDrawer
Handle the mouse being pressed.
hasComponent(Class<T>) - Method in interface api.IEntity
Check if this entity has this component.
hasComponent(Class<T>) - Method in class model.entity.Entity
 
hasComponents(List<Class<? extends IComponent>>) - Method in interface api.IEntity
Check if this entity has this list of components.
hasComponents(Class<? extends IComponent>...) - Method in interface api.IEntity
Check if this entity has this array/varargs of components.
hasFrames() - Method in class animation.main.SpriteUtility
 
Health - Class in model.component.character
The health component.
Health() - Constructor for class model.component.character.Health
Empty constructor.
Health(double) - Constructor for class model.component.character.Health
Construct with an initial value.
healthProperty() - Method in class model.component.character.Health
Get the health property.
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