- handleKeyInput(KeyEvent) - Method in class animation.model.RectangleLogic
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Handle arrow key input
- handleMouseDragged(MouseEvent) - Method in class animation.model.RectangleDrawer
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Handle a the mouse being dragged.
- handleMousePressed(MouseEvent) - Method in class animation.model.RectangleDrawer
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Handle the mouse being pressed.
- hasComponent(Class<T>) - Method in interface api.IEntity
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Check if this entity has this component.
- hasComponent(Class<T>) - Method in class model.entity.Entity
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- hasComponents(List<Class<? extends IComponent>>) - Method in interface api.IEntity
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Check if this entity has this list of components.
- hasComponents(Class<? extends IComponent>...) - Method in interface api.IEntity
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Check if this entity has this array/varargs of components.
- hasFrames() - Method in class animation.main.SpriteUtility
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- Health - Class in model.component.character
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The health component.
- Health() - Constructor for class model.component.character.Health
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Empty constructor.
- Health(double) - Constructor for class model.component.character.Health
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Construct with an initial value.
- healthProperty() - Method in class model.component.character.Health
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Get the health property.