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S

SandboxFX - Class in animation.main
 
SandboxFX() - Constructor for class animation.main.SandboxFX
 
saveAnimations(String, Map<String, Map<String, String>>) - Static method in class animation.utility.SaveHandler
Save the animations for a sprite.
saveEventsToFile(String) - Method in interface api.IEventSystem
 
saveEventsToFile(String) - Method in class events.EventSystem
 
saveGame(ObservableList<ILevel>, ObservableList<IEntity>, List<String>) - Method in class view.editor.gameeditor.GameSaver
 
SaveHandler - Class in animation.utility
Static class for saving.
saveImage(Image) - Static method in class animation.utility.SaveHandler
Save an image.
saveLevel(String) - Method in interface api.ISystemManager
 
saveLevel(String) - Method in class model.core.SystemManager
 
saveMessage(String) - Method in class view.editor.Editor
 
saveSharedLevel(String) - Method in interface api.ISystemManager
 
saveSharedLevel(String) - Method in class model.core.SystemManager
 
scalarMultiply(double) - Method in class model.physics.Vector
 
Score - Class in model.component.character
Holds the score.
Score() - Constructor for class model.component.character.Score
Empty constructor.
Score(double) - Constructor for class model.component.character.Score
Construct with an initial value.
scoreProperty() - Method in class model.component.character.Score
Get the score property.
ScriptTest - Class in testing
Created by rhondusmithwick on 4/20/16.
ScriptTest() - Constructor for class testing.ScriptTest
 
SerializableReader<T> - Class in datamanagement
Deprecated.
SerializableReader() - Constructor for class datamanagement.SerializableReader
Deprecated.
 
SerializableWriter<T> - Class in datamanagement
Deprecated.
SerializableWriter() - Constructor for class datamanagement.SerializableWriter
Deprecated.
 
serialize(String) - Method in interface api.ISerializable
Serializes this object to a File
serializeToString() - Method in interface api.ISerializable
Serializes this object to a String
set(Node, DragAndResize) - Static method in class view.DragAndResize
 
setAttack(double) - Method in class model.component.character.Attack
Sets the value of the property attack.
setBeta(double) - Method in class model.component.physics.Drag
Sets the value of the property beta.
setCollidingIDs(String) - Method in class model.component.physics.Collision
Sets the value of the property collidingIDs.
setCollisionDetectionActive(boolean) - Method in class model.physics.PhysicsEngine
 
setDefense(double) - Method in class model.component.character.Defense
Sets the value of the property defense.
setDetails(List<String>) - Method in class view.editor.gameeditor.GameDetails
 
setDirection(double) - Method in class model.component.movement.Velocity
 
setDirection(double) - Method in class model.component.physics.GlobalForce
Sets the value of the property direction.
setEventPath(String) - Method in class model.component.events.EventPath
Sets the value of the property eventPath.
setEventSystemPath(String) - Method in interface api.ILevel
Sets the Entity System's event system's XML path
setEventSystemPath(String) - Method in class model.entity.Level
 
setEventSystemPath(String) - Method in class remote_server.BasicRMIServer
Deprecated.
 
setFrameIndex(int) - Method in class model.component.visual.ImagePath
 
setFriction(double) - Method in class model.component.physics.Friction
Sets the value of the property friction.
setFrictionActive(boolean) - Method in class model.physics.PhysicsEngine
 
setGravityActive(boolean) - Method in class model.physics.PhysicsEngine
 
setGravityX(double) - Method in class model.component.physics.Gravity
Sets the value of the property gravityX.
setGravityY(double) - Method in class model.component.physics.Gravity
Sets the value of the property gravityY.
setGroupIDs(Set<String>) - Method in interface api.IEntity
Sets the groups IDs
setGroupIDs(Set<String>) - Method in class model.entity.Entity
 
setHealth(double) - Method in class model.component.character.Health
Sets the value of the property health.
setImageHeight(double) - Method in class model.component.visual.ImagePath
Sets the value of the property imageHeight.
setImagePath(String) - Method in class model.component.visual.Display
Deprecated.
Set the imagePath String.
setImagePath(String) - Method in class model.component.visual.ImagePath
Sets the value of the property imagePath.
setImageWidth(double) - Method in class model.component.visual.ImagePath
Sets the value of the property imageWidth.
setLives(int) - Method in class model.component.character.Lives
Sets the value of the property lives.
setMagnitude(double) - Method in class model.component.physics.GlobalForce
Sets the value of the property magnitude.
setMask(Bounds) - Method in class model.component.physics.Collision
 
setMaskID(String) - Method in class model.component.physics.Collision
Sets the value of the property maskID.
setMass(double) - Method in class model.component.physics.Mass
Sets the value of the property mass.
setMetadata(Map<String, String>) - Method in interface api.ILevel
Sets the metadata
setMetadata(Map<String, String>) - Method in class model.entity.Level
 
setMetadata(Map<String, String>) - Method in class remote_server.BasicRMIServer
Deprecated.
 
setName(String) - Method in interface api.IEntity
Set this entity's name.
setName(String) - Method in interface api.IEntitySystem
Names the entity System
setName(String) - Method in interface api.ILevel
Names the entity System
setName(String) - Method in class model.entity.Entity
 
setName(String) - Method in class model.entity.EntitySystem
 
setName(String) - Method in class model.entity.Level
 
setName(String) - Method in class remote_server.BasicRMIServer
Deprecated.
 
setOrientation(double) - Method in class model.component.movement.Orientation
Sets the value of the property orientation.
setRestitutionCoefficient(double) - Method in class model.component.physics.RestitutionCoefficient
Sets the value of the property restitutionCoefficient.
setScore(double) - Method in class model.component.character.Score
Sets the value of the property score.
setSelectedRectangle(Rectangle) - Method in class animation.model.RectangleLogic
 
setSpec(Class<T>, int) - Method in interface api.IEntity
Add a spec.
setSpecs(Map<Class<? extends IComponent>, Integer>) - Method in interface api.IEntity
Set specs with a map.
setSpeed(double) - Method in class model.component.movement.Velocity
 
setSpritesheetPath(String) - Method in class model.component.visual.Display
Deprecated.
Set the spritesheetPath String.
setTint(double) - Method in class model.component.visual.RendererProperties
Sets the value of the property tint.
setToggle(String) - Method in class gui.GuiObjectRadioButton
 
setTransparency(double) - Method in class model.component.visual.RendererProperties
Sets the value of the property transparency.
setUniverse(ILevel) - Method in interface api.IEventSystem
 
setUniverse(ILevel) - Method in class events.EventSystem
 
setUp() - Method in class testing.BrunaTesting
 
setUP() - Method in class testing.EntityTest
 
setUp() - Method in class testing.ScriptTest
 
setVisible(boolean) - Method in class model.component.visual.Visible
Sets the value of the property visible.
setVX(double) - Method in class model.component.movement.Velocity
 
setVXY(double, double) - Method in class model.component.movement.Velocity
 
setVY(double) - Method in class model.component.movement.Velocity
 
setX(double) - Method in class model.component.movement.Position
Sets the value of the property x.
setXY(double, double) - Method in class model.component.movement.Position
 
setY(double) - Method in class model.component.movement.Position
Sets the value of the property y.
setZLevel(int) - Method in class model.component.visual.ImagePath
Sets the z-layer order.
shouldChangeColor(PixelLocation) - Method in class animation.colorchange.AbstractColorChanger
Check if you should change the pixel at this pixelLocation.
shouldChangeColor(PixelLocation) - Method in class animation.colorchange.BFSColorChanger
Check if you should change the pixel at this pixelLocation.
show() - Method in interface api.IEntityEditor
 
show() - Method in interface api.IEnvironmentEditor
 
show() - Method in class update.GameLoopManager
 
showAlert(String, String, String, Alert.AlertType) - Static method in class animation.utility.GUIUtilities
Show an alert with a certain message and a given type.
showAlert(String, String, String, Alert.AlertType) - Static method in class view.Utilities
Show an alert with a certain message and a given type.
showError(String, String) - Static method in class animation.utility.GUIUtilities
Show an error with a certain message.
showError(String, String) - Static method in class view.Utilities
Show an error with a certain message.
SingleProperty<A> - Class in utility
Holds one property of type A.
SingleProperty(String, A) - Constructor for class utility.SingleProperty
Constructor.
SIZE - Static variable in class testing.games.ACGameMain
 
SoundEffect - Class in model.component.audio
 
SoundEffect(String) - Constructor for class model.component.audio.SoundEffect
 
spritesheetPathProperty() - Method in class model.component.visual.Display
Deprecated.
Get the spritesheetPath Property.
SpriteUtility - Class in animation.main
The class for the Animation Utility.
SpriteUtility() - Constructor for class animation.main.SpriteUtility
 
start(Stage) - Method in class animation.main.Main
 
start(Stage) - Method in class animation.main.SandboxFX
 
start(Stage) - Method in class main.Main
Sets up a stage to launch our window and initializes the splash screen.
start(Stage) - Method in class remote_client.BasicRMIClient
Deprecated.
 
start(Stage) - Method in class testing.BenTest
 
start(Stage) - Method in class testing.BenTestGroovy
 
start(Stage) - Method in class testing.demo.DemoMain
Sets up a stage to launch our window and initializes the splash screen.
start(Stage) - Method in class testing.demo.PhysicsTest
 
start(Stage) - Method in class testing.EditorTesting
Sets up a stage to launch our window and initializes the splash screen.
start(Stage) - Method in class testing.games.ACGameMain
Set things up at the beginning.
start(Stage) - Method in class testing.ImagePathWriteTest
 
start(Stage) - Method in class update.ListOrganizer
 
StartUpMenu - Class in view.beginningmenus
 
StartUpMenu(Stage) - Constructor for class view.beginningmenus.StartUpMenu
 
step(double) - Method in interface api.ISystemManager
This will step the game's loop.
step(double) - Method in class model.core.SystemManager
 
step(double) - Method in class testing.games.ACGame
 
step(double) - Method in class testing.games.AniTest
 
step(double) - Method in class testing.games.CollisionTestGame
 
stop() - Method in class model.component.audio.SoundEffect
 
stop() - Method in class model.component.audio.ThemeMusic
 
StringConstants - Enum in animation.config
Created by rhondusmithwick on 4/23/16.
StringParser - Class in animation.utility
A class to parse strings.
SystemManager - Class in model.core
Created by rhondusmithwick on 3/31/16.
SystemManager() - Constructor for class model.core.SystemManager
 
SystemManager(ILevel) - Constructor for class model.core.SystemManager
 
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